We operate the highest resolution portable full-body scanners in the world. 150 cameras with one capture computer, connected via USB3 and fiber optic cable, for every ten cameras. This, together with our bespoke rig control software, enables a capture rate of 5 shots per second on 36 megapixel RAW.
The speed of rendering is as important to our clients as it is to us. Our custom built render stations can produce normal detail full body scans at a rate of one every ten minutes, per station, or one every one and a half hours at high detail.
Up to 150 x 36 megapixel Nikon D810 per rig
One capture computer for every ten cameras
Capture rate of five shots per second for up to 15 shots, on RAW
Full body scan of 17 million polys, decimated from 145 million. 12k texture
Retopology service available for individual assets or batches
Fast turnaround time for rendered assets
Since 2013 we have been developing our own IP and, whilst creating demos and prototypes, we’ve made everything from AI systems to skin shaders and dialogue agents for Unreal Engine 4. This is our preferred engine and we run our own modified branch of it. Our interest is in art games and in finding new ways to tell stories through this incredible medium. Documentary, real-world themes, psychologically or emotionally rich worlds are some of the things that float our boat.
Press mentions and public event
To cater for the growing demand for super lifelike immersive and interactive visuals, Black Hangar Studios -based company Metapixel is a NEW volumetric scanning company that fuses highly advanced photogrammetry technology with industry leading creative talents....
With 102 cameras, can create photorealistic 3D models in 30 minutes
The camera rig looks like a portal to another dimension; a single click of the shutter is all it will take to zap you across galaxies or through time. There are 102 Nikon D810 cameras mounted on it, all equipped with one of three different lenses ....